Unlike many modern shooters, you have sparse ammo reserves and aiming is an absolute pain. Gun-play is played over a single screen and depending on the mission type you'll be roaming the wastes looking for car parts and other necessities or defending a zone from behind a barricade. One thing this game really excels at is creating an atmosphere of dread that accompanies EVERY job you accept (mostly side quests for extra booty) and the often necessary emergency scavenge. If you bump up the difficulty you will have even less provisions to get you to your destination. Keeping your team in one piece is essential to any long term success, and finding a happy balance of dividing food & medikits is near impossible.
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